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	<title>Comments on: Super Mario Advance 2</title>
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	<link>http://roclar.net/archives/1048</link>
	<description>Random links, thoughts, etc.</description>
	<pubDate>Sat, 22 Nov 2008 07:17:26 +0000</pubDate>
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		<title>By: roclar</title>
		<link>http://roclar.net/archives/1048#comment-434</link>
		<dc:creator>roclar</dc:creator>
		<pubDate>Fri, 15 Dec 2006 14:44:15 +0000</pubDate>
		<guid isPermaLink="false">http://roclar.net/archives/1048#comment-434</guid>
		<description>I think at least the original Yoshi's Island (I still haven't played the DS version yet) fit that  bill to a degree.  There is a lot of extra stuff available in the game, but you can get by just by collecting and firing eggs and unlocking doors all with no time limit.  I failed to mention it in the review, but there were a couple of levels I finished with less then ten seconds left.

Ahh...Contra.  I was never any good at it, but it was still fun.  You would totally destroy me, but it would be amusing. :)</description>
		<content:encoded><![CDATA[<p>I think at least the original Yoshi&#8217;s Island (I still haven&#8217;t played the DS version yet) fit that  bill to a degree.  There is a lot of extra stuff available in the game, but you can get by just by collecting and firing eggs and unlocking doors all with no time limit.  I failed to mention it in the review, but there were a couple of levels I finished with less then ten seconds left.</p>
<p>Ahh&#8230;Contra.  I was never any good at it, but it was still fun.  You would totally destroy me, but it would be amusing. <img src='http://roclar.net/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>By: DrFaulken</title>
		<link>http://roclar.net/archives/1048#comment-433</link>
		<dc:creator>DrFaulken</dc:creator>
		<pubDate>Fri, 15 Dec 2006 13:46:34 +0000</pubDate>
		<guid isPermaLink="false">http://roclar.net/archives/1048#comment-433</guid>
		<description>I think this was the point in my Super Mario career where I thought things got too complicated. Too many items, too many things to do. I guess it's an artifact of growing up on Atari/Intellivision and then doing the bulk of my console gaming on the NES and Sega Genesis: I want my games to be simple side-scrollers with clever environments. The New Super Mario Brothers for the NDS fit the bill -- I went through most of the game with only the fire flower. I think I used the blue shell just when I needed it to get coins.

I'd love a new WiFi-capable Contra. :)</description>
		<content:encoded><![CDATA[<p>I think this was the point in my Super Mario career where I thought things got too complicated. Too many items, too many things to do. I guess it&#8217;s an artifact of growing up on Atari/Intellivision and then doing the bulk of my console gaming on the NES and Sega Genesis: I want my games to be simple side-scrollers with clever environments. The New Super Mario Brothers for the NDS fit the bill &#8212; I went through most of the game with only the fire flower. I think I used the blue shell just when I needed it to get coins.</p>
<p>I&#8217;d love a new WiFi-capable Contra. <img src='http://roclar.net/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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